UE5 'Valley of the Ancient' demo performance metrics when packaged for Windows to run as a game


Many people were panicking over the 64 GB RAM, 12 core CPU, and high SSD bandwidth requirements of the demo released this week. As some already knew, those specs were for running the demo in the editor. So I decided to package the game and test performance.At max settings and 1440p the demo never used more than 11 GB of RAM. It hit its peak in drone mode as you fly over the landscape. Otherwise, during normal gameplay, RAM was between 8-9 GB. NVMe SSD read speeds never hit over 600 MB/s (they were usually much lower than that), and the IO-heavy world transition only took a couple of seconds. This transition should be even faster when we get DirectStorage - it should load instantly. CPU usage was usually between 10-20%. Performance on a 2080 Ti was around 50-60fps.File size when packaged is around 25 GB. via /r/Games https://ift.tt/3uzxhUY

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