Multiversus Closed Alpha has ended. Did you pay it? What did you think about it? [Discussion Thread]


So the closed Alpha for Multiversus, the newest platform fighter, just closed (well really it was like 12 hours ago but whatever) and I wanted to start a discussion of the game mechanics and design. I'm hoping it goes well here because all the subreddits are just people spamming who they want to be added to the game, and the discord is in lockdown because it descended into anarchy.Possible discussion pointsWhat did you think of the game overall? Did you enjoy it or not?Was the online stable? Any connection issues? Did you feel the rollback netcode?Who did you main (if you had one)? Which character was your favorite/least favorite from an aesthetics or mechanical level?How did you feel about the different mechanics compared to smash, like no blocking, grabbing, or ledge play?Who do you want to see be added to the game?How do you feel about the focus on 2v2 over the regular 1v1 in smash?Why does Taz need to be nerfed?Is this game the "smash killer" people have been asking for? Is that a stupid question to ask?The code distribution was a complete shitshow. This isn't even a question, just had to be mentioned. via /r/Games https://ift.tt/PmHILwT

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